Code with Unity
Code with Unity
Over 8 weeks, I learned Unity fundamentals such as how to navigate the Unity interface, develop gameplay mechanics, and understand UI and sound design. Prepared me for developing VR worlds and learning advanced Unity.
Stats
📖 Skills Upgrades: Unity interface, C# scripting, gameplay mechanics, UI and sound design
💻 Platforms Used: Unity 2018.4
⏰ Est.Time Req.: 70 hrs
Background
Took an Intro to Unity course through Universe by Nicolas Barone and his team. The course utilized Unity's Creating with Code online course content that empowers beginners to build and program their own applications using C#. We met weekly in AltspaceVR to reinforce concepts through discussion and quizzes.Unit 4: Gameplay Mechanics
Skills: Powerups, enemy difficulty over time, forces
Unit 3: Sound and Effects
Skills: Repeating backgrounds, particle effects, scrolling, music
Unit 2: Basic Gameplay
Skills: if-then statements, random val generation, arrays, collision detection, prefabs, instantiation
Unit 1: Player Control
Skills: calling basic functions, declaring new variables, modifying functions
Next Steps
I plan on learning how to build a proof of concept VR simulation for automotive training and deploying some of these skills to hackathons. Stay tuned!
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